OZP

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OZP Studios
GameMobileUnityIn Development

Pokey Dokey

A casual mobile game with pastel aesthetics, strategic levels, and satisfying physics-driven play.

Year
2025
Role
Game design & Unity development
Status
In Development
Stack
Unity · C# · Mobile

Challenge

Casual games flood the market with noise. Standing out requires a distinct tone, tight loops, and tactile satisfaction in every interaction.

Approach

We leaned into pastel charm and physics feel — short levels, clear goals, and juice that makes every poke and bounce land.

Outcome

A mobile prototype with a clear identity and addictive core loop, expanding toward a fuller level library.